Blockchain Games: What They Are, How They Work, and Which Ones Actually Deliver

When you hear blockchain games, video games built on decentralized networks where players own in-game assets as NFTs or tokens. Also known as Web3 gaming, it's not just about fun—it's about ownership. Unlike traditional games where your skins, weapons, or characters are locked inside a server, blockchain games let you truly own them, trade them, or even cash them out. But here’s the catch: most of them don’t work.

Many blockchain games are just crypto projects dressed up as games. They promise big earnings from play-to-earn, a model where players earn cryptocurrency or NFTs by completing tasks, winning matches, or staking in-game assets, but the tokens they give out have no real demand, no exchange listings, and often vanish within months. Look at projects like UniWorld or GCOX—they weren’t games, they were zombie coins with fake market caps. Real NFT games, games where in-game items are non-fungible tokens stored on a blockchain and verifiably owned by players need three things: a working economy, actual players, and a token that holds value outside the game. Most fail on all three.

That doesn’t mean blockchain gaming is dead. It just means you need to cut through the noise. The ones that survive are built on real demand—not hype. They let you trade assets on open marketplaces, not just inside a walled garden. They don’t require you to buy a $500 NFT just to start playing. And they don’t disappear when the crypto market cools. You’ll find examples of this in the posts below: some projects tried to ride the wave and failed (like Wrapped Zedxion or Paco), while others gave players real tools to earn and trade (like cross-chain NFT marketplaces or tokenized assets on Sologenic). What’s clear? If a game feels more like a crypto investment than a game, walk away.

What follows is a collection of real, no-fluff reviews and breakdowns of crypto projects that claimed to be games—or tried to piggyback on the idea. You’ll see which ones had real infrastructure, which were just token sales with a game theme, and which ones still have a pulse. No marketing fluff. No fake hype. Just what’s working, what’s dead, and what you should avoid.